For all of you guys out there into post-production, Sonniss.com now have over $8000 worth of sound libraries to give away (204 in total containing nearly 200GB of files) – all royalty-free with commercial usage rights. Image Source: https://mwpdigitalmedia.com/blog/using-sound-design-to-create-better-brand-films/ Simply enter your details in the boxes provided and 2 lucky winners will be randomly selected in 27 days… Continue reading Win 200+ High-Quality Sound FX Libraries
Nowadays, when people want to add a sound effect to a movie, they mostly just pull up a digital archive, choose a sound, and drag and drop. But in the pre-digital age, people created sounds using whatever objects were close to hand. Here are the 10 most unusual sources for your favorite sound effects. 1)… Continue reading 10 Weirdest Origins Of Classic Science Fiction Sound Effects
Hello there! I am writing a report on Post Production in which I am studying several sound effect purposes and sound design elements. I am researching the background of sound design in film, and I am doing a comparison of two movies: King Kong 1933 and King Kong 2005. The report is performing an analysis… Continue reading Hooray #Survey Time!
While doing a bit of research for my report assignment on sound design, I stumbled upon how the sound design department is required to make choices either of artistic or scientific nature. This is often a dilemma in Sci-Fi films, where entire scenes are being supposingly shot in space. Space is Vacuum. Empty. No air, no nothing. Sound waves its… Continue reading Star Trek Vs Gravity Sound Design
IT’S ALL ABOUT THE SPEAD So, Spreadable Media. I read those words and I instantly think about every possible network I know that contains a share button. And frankly that’s what it is in a nutshell. A media with the ability to spread. A media that is able to attract traffic. It can be a… Continue reading Its all about the spread project
It’s an early-final stage. So don’t be cruel be honest! This is what the audio-video bounce looks like today. Remember, no panning yet! Will start on that shortly! Oh, and btw, second character ADR is not recorded yet. Looking for actor 🙂
So, I’ve been working on this project for quite some time now, and today I was finalising reverb times, compression and volume. I still need to do some panning for the stereo bounce. This is how it’s like to be stuck in the same 5 seconds for hours!